By Colin Moock

Flash MX builders who desire quick on-the task reminders concerning the ActionScript language will locate O'Reilly's new ActionScript for Flash MX Pocket connection with be definitely the right answer. This concise and easy-to-use reference is the moveable better half to the Flash coder's crucial source, ActionScript for Flash MX: The Definitive advisor by means of Colin Moock. thoroughly updated, together with equipment and homes additional within the most modern Flash participant, it's the integral speedy reference for ActionScript programmers.The ActionScript for Flash MX Pocket Reference offers an entire precis of ActionScript, Flash MX's object-oriented programming language, protecting the center items' and sessions' equipment and houses. additionally coated are ActionScript's worldwide houses, international services, operators, statements, keyword phrases, and directives. This compact booklet additionally comprises a great precis of ActionScript syntax and most sensible practices, overlaying datatypes, variables, loops, conditionals, identifiers, occasion dealing with, and object-oriented programming in brief order. For programmers coming from different languages, it bargains a short orientation to the commonest Flash components and operations together with motion picture Clips, loading and drawing images, textual content manipulation, info transfers, and XML parsing.O'Reilly's Pocket References became a favourite between builders in every single place. through supplying a wealth of vital info in a concise, well-organized structure, those convenient books convey simply what you must entire the duty handy. whilst you could have reached a sticking aspect and want to get to the reply speedy, the recent ActionScript for Flash MX Pocket Reference is the publication you will want nearby.

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Additional info for ActionScript for Flash MX Pocket Reference: Quick Reference for Flash MX Programmers (Pocket Reference (O'Reilly))

Example text

To test explicitly for one but not the other, use the strict equality operator, ===, which consists of three equals signs. The strict equality operator tests first whether two expressions are of the same datatype before testing whether they have the same value. The object Datatype ActionScript uses the object datatype to hold collections of logically related data values (called properties) and functions (called methods). See “Object-Oriented ActionScript” for details. The function Datatype The function datatype represents ActionScript functions, which are reusable code fragments (also known as subroutines in some languages).

It has the following syntax: while (condition) { substatements } For as long as condition is true, substatements are executed repeatedly. Typically, substatements contain some code that eventually causes condition to become false. Here’s an example loop that counts to 10: var i = 1; while (i <= 10) { trace("i is " + i); i++; } Conditionals and Loops | 31 The do-while Statement A do-while statement always executes at least once before looping (repeating). It has the following syntax: do { substatements } while (condition); On the interpreter’s first pass through the do-while loop, substatements are executed before condition is ever checked.

OnRelease = function () { statements } The scope is the clip in which function declaration occurred. Event Handling | 43 Button with on( ) handler Example: on (release) { statements } The scope is the clip on whose timeline the button resides. Table 10 summarizes the values of the this keyword in the various types of event handlers. Table 10. Value of the this keyword within event handlers Event handling mechanism Value of the this keyword Event handler property The object that defines the handler property.

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